class ClientUser
extends
Userexport class ClientUser extends UserRepresents the logged in client's Discord user.
The base 10 accent color of the user's banner The user must be force fetched for this property to be present or be updated
Inherited from: User
avatarDecorationData : AvatarDecorationData | null
The user avatar decoration's data
Inherited from: User
The user banner's hash The user must be force fetched for this property to be present or be updated
Inherited from: User
discriminator : string
The discriminator of this user '0', or a 4-digit stringified number if they're using the legacy username system
Inherited from: User
readonlydisplayName : string
The global name of this user, or their username if they don't have one
Inherited from: User
The DM between the client's user and this user
Inherited from: User
readonlyhexAccentColor : HexColorString | null | undefined
The hexadecimal version of the user accent color, with a leading hash The user must be force fetched for this property to be present
Inherited from: User
readonlypresence : ClientPresence
Represents the client user's presence
system : boolean
Whether the user is an Official Discord System user (part of the urgent message system)
Inherited from: User
readonlytag : string
The tag of this user This user's username, or their legacy tag (e.g. hydrabolt#0001) if they're using the legacy username system
Inherited from: User
verified : boolean
Whether or not this account has been verified
avatarDecorationURL(options?: BaseImageURLOptions = {}) : string | null
A link to the user's avatar decoration.
Inherited from: User
avatarURL(options?: ImageURLOptions = {}) : string | null
A link to the user's avatar.
Inherited from: User
bannerURL(options?: ImageURLOptions = {}) : string | null | undefined
A link to the user's banner. See banner for more info
Inherited from: User
Creates a DM channel between the client and the user.
Inherited from: User
Deletes a DM channel (if one exists) between the client and the user. Resolves with the channel if successful.
Inherited from: User
displayAvatarURL(options?: ImageURLOptions = {}) : string
A link to the user's avatar if they have one. Otherwise a link to their default avatar will be returned.
Inherited from: User
edit(options: ClientUserEditOptions) : Promise<this>
Edits the logged in client.
Checks if the user is equal to another. It compares id, username, discriminator, avatar, banner, accent color, and bot flags. It is recommended to compare equality by using user.id === user2.id unless you want to compare all properties.
Inherited from: User
deprecated fetchFlags(force?: boolean = false) : Promise<UserFlagsBitField>
This method is deprecated and will be removed in the next major version. Flags may still be retrieved via fetch.
Fetches this user's flags.
Inherited from: User
send(options: string | MessagePayload | MessageCreateOptions) : Promise<Message>
Sends a message to this user.
// Send a direct message
user.send('Hello!')
.then(message => console.log(`Sent message: ${message.content} to ${user.tag}`))
.catch(console.error);Inherited from: User
setActivity(options?: ActivityOptions) : ClientPresence
Sets the activity the client user is playing.
// Set the client user's activity
client.user.setActivity('discord.js', { type: ActivityType.Watching });setAFK() : ClientPresence
Sets/removes the AFK flag for the client user.
setAvatar(avatar: BufferResolvable | Base64Resolvable | null) : Promise<this>
Sets the avatar of the logged in client.
// Set avatar
client.user.setAvatar('./avatar.png')
.then(user => console.log(`New avatar set!`))
.catch(console.error); setBanner(banner: BufferResolvable | Base64Resolvable | null) : Promise<this>
Sets the banner of the logged in client.
// Set banner
client.user.setBanner('./banner.png')
.then(user => console.log(`New banner set!`))
.catch(console.error); setPresence(data: PresenceData) : ClientPresence
Sets the full presence of the client user.
// Set the client user's presence
client.user.setPresence({ activities: [{ name: 'with discord.js' }], status: 'idle' }); setStatus(status: PresenceStatusData) : ClientPresence
Sets the status of the client user.
// Set the client user's status
client.user.setStatus('idle');Sets the username of the logged in client. Changing usernames in Discord is heavily rate limited, with only 2 requests every hour. Use this sparingly!
// Set username
client.user.setUsername('discordjs')
.then(user => console.log(`My new username is ${user.username}`))
.catch(console.error);toString() : UserMention
When concatenated with a string, this automatically returns the user's mention instead of the User object.
// Logs: Hello from <@123456789012345678>!
console.log(`Hello from ${user}!`);Inherited from: User